Tuesday, 29 December 2009

Making of Book

I have started roughing out the making of book. The idea is to make it look like a sketchbook/scrapbook of Q's.

Monday, 28 December 2009

Sunday, 20 December 2009

New Q Design Proposal

In truth the Narrative project is not moving at a pace that I would call productive. We are all guilty culprits, the set should of been finished a couple weeks back, the Q model should be finished, more props and gadgets should of been modelled. Now that it's increasingly clear that the final thing will not be of highly quality without some serious graft over the Christmas holiday I want to take some initiative in getting this project finished.

I want to start some sort of animating within the next week but right now I can't see it happening. So having now also come to some conclusion in regards to the overall look of the set design and the current state of Q, I want to redesign Q so that he looks more toy-like. Firstly it means he will fit nicely into the scene and the simple design will take a big weight off our shoulders in terms of modelling, rigging and skinning etc. I reckon with some hard work he could be made in a day. A style I really think would work well is something similar to the Nintedo Mii's. Simple but distinctive. Full of character and charm.

please see tombeg.blogspot.com for examples

Saturday, 19 December 2009

New Logo Font

I am changing the original logo. Unfortunately the logo Matt made a while back isn't clean enough to use and the actual process of transferring it into 3D didn't work out as I thought it would. I wanted the new font have some crazy 60's flair and grooviness. For reference it's called 'Keep On Truckin' and was found on dafont.com, it is free only if used personal purposes.

Monday, 14 December 2009

Monday, 9 November 2009


We have decieded on the name Q-Tensils for Q's Shopping Show.

Tuesday, 27 October 2009



The 60s influence in shooting stars is exactly what we want to aim for. The Humor is also whacky and slap stick, we feel this would work well in our animation.

Monday, 12 October 2009